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Game Name: Test Drive: Overdrive
Genre: Racing
Players: 1 - 2
Official Site
Publisher: Infogrames
Developer: Pitbull Syndicate
Description:
Beauty vs. the beast!

Raw power versus legendary performance in high-impact street racing mayhem. Rocket through crowded cities, opponents and the law on your tail, in the ultimate test of man and machine. Test Drive: Overdrive is reborn with more racing action and thrills than any Test Drive seen before. You can take the wheel but can you take the challenge?

Brought to you by the developer of Test Drive® 4, Test Drive® 5, Test Drive® 6 and Demolition Racer™, the Pitbull Syndicate brings Test Drive: Overdrive to the Xbox™ video game system from Microsoft for 2002. With an all-new game engine, stunningly realistic visuals and physics models, relentless cops and the most highly-detailed real-world cities ever seen in any Test Drive, Test Drive: Overdrive for Xbox is indeed the purest form of street racing mayhem.

The Beast is back!

Features:
More than 20 of the hottest licensed exotic sports cars and all-American muscle cars

Exotic sports cars include the Dodge" Viper GTS, Jaguar XK-R, Aston Martin DB7 Vantage, Lotus" Esprit V8, Nissan Skyline and more!

Muscle cars include the Ford Mustang and Ford GT-40, Plymouth Cuda, Dodge Charger--and more!

Four stunningly realistic and highly-detailed real-world cities including London and San Francisco

Fully interactive environments including competitive AI, unpredictable cross-traffic, reactive pedestrians, gravity-defying jumps, smashable street-side objects and relentless cops

Realistic physics model tuned for a fun and exciting racing experience

Challenging driving modes and special events

Hot licensed music on the new Test Drive radio station

Four-player split screen play

HDTV and wide screen (16:9) support

Technology Highlights

Original software tool built to create texture, light and populate rich and detailed worlds bringing a new level of visual realism and immersion to video games.

Numerous cutting edge graphics techniques maximize performance and visual realism including anti-aliasing, mip-mapping and real-time lighting. Multi-level reflection mapping also brings a new dimension to the cars

AI editor designed to orchestrate street intersections and vehicle response in complex ways. For example, the system allows traffic signals to change from green to red, and in response, traffic and pedestrians respond appropriately

Optimized vertex shaders using unique-to-Xbox extensions not available on current platforms. For example, trees will sway realistically in the wind

Dynamic hardware-accelerated object occlusion technology

Dynamic pixel shader effects - per pixel lighting, reflection and environment mapping

Dynamic time-of-day lighting (eg. daylight to dusk)

Stunning weather effects - fog, rain, snow, hail including rain splashes off the cars, lights reflecting off the road, etc.

Surround sound, 3D positioned for all objects and spot- effects

 
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